Knight

Knight is one of four classes in Chronoclysm. Knights are durable and deal good damage but move slowly. They can block attacks saving team mates and charging their tackle ability.

Equipment
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Swords

 * [[File:AbilitiyIco0001.png]][[File:AbilitiyIco0014.png]] Razor Leaf: Changes the dash attack to a slower directable glide attack.
 * [[File:AbilitiyIco0002.png]][[File:AbilitiyIco0015.png]] Rift Sword: Replaces dash attack with blink strike. Instead of travelling the knight appears in front of the closest target in line of sight. Range is based on charges

Bracers

 * [[File:AbilitiyIco0006.png]] Power Bracer: When an enemy is defeated they are flung forward as a projectile.
 * [[File:AbilitiyIco0003.png]] Hero's Gauntlet: Attack Damage is slightly reduced but each attack is followed by a second.


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Additional Equipment

 * [[File:AbilitiyIco0011.png]] Focus Shield: While blocking the knight will also slowly gain charges. Each charge takes more time
 * [[File:AbilitiyIco0010.png]] Counter: For a brief period after blocking the knight will counter attack regardless of distance when an attack is successfully blocked.

Tips and Tricks

 * The knight can dash roughly one tile for each charge
 * Magic missiles can be volleyed with a sword or dash attack
 * It's possible to block damage from happening to team mates in earlier rounds
 * The knights sword attack reaches nearly 360 degrees around the knight
 * Clashing swords or striking another knights shield will increase cooldown of sword attack
 * Use the dash attack to close the gap against longer ranged foes.
 * The knight can travel over pits with a dash attack. Two charges are needed to make the distance.